AI Insights · Timothy · July 2022
Top 5 City Building Games on iOS in the US: Q2 2022
Explore the performance of the top 5 city building games on iOS in the United States during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 city building games on iOS in the United States showed varying trends in weekly downloads, revenue, and active users. Here’s an overview of their performance:
Merge County® by Microfun Limited experienced a mixed trend in weekly downloads, with numbers peaking at around 30K in early April before gradually declining to approximately 18K by the end of June. The weekly revenue for the game saw a steady increase, reaching a high of around $395K in mid-April and maintaining figures close to $350K towards the end of the quarter. The weekly active users peaked at around 72K in mid-April and saw a slight decline, ending the quarter with around 67K active users.
SimCity BuildIt by Electronic Arts demonstrated a consistent performance in weekly downloads, with figures ranging from 13K to 23K throughout the quarter. The weekly revenue showed fluctuations, peaking at approximately $350K in mid-April and maintaining around $268K by the end of June. The game had a substantial number of active users, ranging from 120K to 140K, with some minor fluctuations throughout the quarter.
Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw a significant increase in weekly downloads, peaking at approximately 7.7K at the end of May before dropping significantly to around 615 by the end of June. The weekly revenue for the game showed a steady trend, with figures ranging from $60K to $119K, peaking in early May. The weekly active users saw a decline from around 20K in April to approximately 11K by the end of June.
The Simpsons™: Tapped Out by Electronic Arts had a steady trend in weekly downloads, maintaining figures between 5K and 9.5K. The weekly revenue saw some fluctuations, peaking at around $75K in mid-April and ending the quarter with approximately $48K. The game maintained a stable number of active users, ranging from 104K to 114K throughout the quarter.
Legend City by NeoriginGames Publishing Co., Ltd. experienced a varied trend in weekly downloads, peaking at around 5.5K in early June before declining to approximately 2.1K by the end of the quarter. The weekly revenue showed fluctuations, with figures peaking at around $67K in mid-April and ending the quarter with approximately $45K.
The data comes from Sensor Tower, where more detailed insights can be found. Each game had unique trends and performance metrics, reflecting their popularity and user engagement in the competitive city building game market on iOS in the United States.